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Flame & Frost: The Gathering Storm - Feb 26th

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February 26, 2013
The situation worsens for the citizens of Wayfarer Foothills and Diessa Plateau. Volunteers have eased the burden, but more refugees hobble down from the Shiverpeaks. The storm there gains momentum, but the forces of good are beginning to rally. They’re sending their heroes to defend the land and its peoples. Someone must hold back the gathering storm.

In Flame and Frost: The Gathering Storm, the second installment in this four-part series, the stakes are raised, and battles rage, in the foothills of the Shiverpeaks.

New Features
Brand New PvP Map – Spirit Watch

This peaceful green vale, nestled between cliffside shrines to the norn Spirits of the Wild is about to echo with the sounds of combat. In Spirit Watch, players will score bonus points by capturing the Orb of Ascension and running it to any of the three shrines on this newest PvP map.

Team Up for Guild Missions

Join your fellow guild members to take on an entirely new category of content! These missions, designed for coordinated group play, include everything from bounties to group puzzles to cross-country challenges. You’ll need to work together to complete the missions and earn new Guild Merits, which can unlock cool upgrades and rewards. It pays to be in a guild!

Two Team Rated Play in PvP

It’s time to prove your skill! In this new type of competitive PvP, two teams of equal average rating are pitted against each other in a quick, intense match. The ratings for every member of each team is then adjusted after the match.

Choose Your Own Daily Achievements

With our new selectable achievement system, you’ll have a chance to set new daily challenges for yourself and to choose what kind of content you want to be rewarded for playing.
 
Guild Missions sound great! ... Hopefully doable
 
I'm all a tither about guild missions!! Sounds fantastic.
 

Preview Items in the Trading Post

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Try before you buy! You’ll have the ability to preview items in the Trading Post before you buy them. Simply right-click an item icon and select “Preview” to see the item equipped on your character. Check out how a weapon looks by itself, how it looks when sheathed, and how it looks when wielded by your character.
 
GW2 Flame And Frost – Gathering Storm february updates
Posted on February 17, 2013 by Lokesh
The upcoming GW2 Flame And Frost – Gathering Storm update comes out on February 26th. The update brings a lot of interesting changes that will make GW2 players even more in love with the game, while all of you who are making a small break at the moment should prepare to come back and continue to play.

What are those things, that are going to be updated and the new ones that are going to be added?

Living Story will bring up new events, story plots and etc., changing the world we know. Be sure to participate in it, since it will be the part of history.


Preview Items in the Trading Post
Yes indeed ! Finally an option that many of the players wanted since start, coming live. You can now preview the items on the Trading Post before buying them, and even an option that can make you look at them while they are wielded or stowed. Decidedly someone will agree, one of the best upgrades there are.

Guild Missions
Guilds get important even more. This is one of the biggest updates that Gathering Storm will bring. For now it will be tide to a player versus environment maps only, but in future they might be implemented into WvWvW map as well. What does it make unique:

 In order to activate them, guilds need to research them.
 There are many guild missions, with different goals, widely difficulties (time limited and etc.).
 Once they are activated, their location can be on anywhere on a world map, on designated area for that type of quest.
 Area where guild mission is activated, is noted with guild banners, from the same guild that created an event.
 Everyone can participate in completing the quest, even players that are not in the same guild, that created an event, but sometimes some of the event parts can be successfully finished by a guild members only.
Rewards are wide as well:
 Guild upgrades (cheaper waypoint cost and etc.).
 Personal rewards for every person that participated in completing the guild mission.
 Personal rewards for guild members that have finished the guild missions in luxury goods, new type of items that can be earned only through completing guild missions, item that can transform you into guild banner and many more.

New Daily Achievements
What makes this different from the ones we had, is the option that makes you choose which ones you want to finish, from the list of the ones that are given to you per each day, in order to complete daily achievement and acquire daily achievement prize. You can still finish the rest of the achievements from the list, in order to receive more achievement points. List of achievements given in Daily Achievement in order to complete it, can be very different. Up from killing specific boss in some instance or killing specific type of creatures at some map and etc. You chose how you do your daily achievement.

Brand New PvP Map – Spirit Watch
This map with standard capture points will have one additional objective, capture the “flag” also know as Orb of Ascension that is at the middle of the map at the Altar, to the one of the three capture points know as shrines of Wolf, Raven and Bear. Additional points will be gathered if those points are being held by team players or not.

Two Team competitive PvP play
New type of competitive PvP play, where two teams of similar rating are fighting for higher rating and glory. Similar skill and rating teams will fight versus similar skill and rating teams.

While all the updates should hit the servers on February 26th, players that love playing WvWvW, are not forgotten as well, but they are going to wait a bit longer since it requires more testing. Some of the features that can be expected are:

 Continual work to re-build the way our game loads models and compresses data, to allow for more visible characters/names in WvW in the long run as we build towards removing as much culling as possible from the game.
 Expanding on reasons to be winning in WvW beyond the total weekly score, providing stronger incentives for specific objectives and additional short term goals/rewards for winning minute-to-minute in the WvW maps.
 Providing additional ways for WvW players to earn various power-progression rewards available across the game currently in PvE for participating in WvW content.
 Exploring ways to help get more people playing WvW, as well as dealing with queue issues that come with those inherent issues of player population and demand.
 Additional polish and cleanup features to make the general experience in WuvWuv more fun and exciting.
 
About the Weary Warriors

The Weary Warriors Gaming Guild has the single purpose to forge and strengthen camaraderie between a group of mature game hobbyists. The company of good people becomes the best part of all of the games we play. While we strive to excel in the games we play with or against each other, excellence of character will always be more important than gaming skill.

 

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