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Guild Wars 2 2013 Preview Video



Guild Wars 2 Game Director Colin Johanson discusses big plans for the critically acclaimed MMO in the first six months of 2013. Read Colin's blog post for more details. https://www.guildwars2.com/en/news/colin-johanson-on-guild-wars-2-in-the-months-ahead/
 
Originally posted by ColinJohanson (Source)

The initial version will only be for daily/monthly achievements (this will not be retroactively rewarded.) Later you’ll see a system in place that rewards more expanded achievements points which will retroactively reward all achievements already earned, yes.
However, there are some achievements which are infinitely repeatable currently. It is highly likely so this new system isn’t broken we’ll need to cap those and people who have made insane progress down one of those lines will lose some of their progress to get back to the cap. I wouldn’t recommend anyone go bonkers trying to progress an infinitely repeatable achievement category in anticipation of the release of this system, as you will likely lose some points/progress if you take it to an extreme number.

We’re still working out the details on the system, so that’s about as far into detail as I can go currently.



Re Examples of rewards

In going back to that whole “let people play the way they want to play” concept:
We’re going to hold off on adding most of the daily achievements that send you to specific parts of the game until we’ve added the ability to select from a list (like 4/6.) The initial version you’ll see with rotating daily achievements won’t feature too many new achievement options, since we don’t want to do more specific type achievements without giving you the choice to pick from a list of stuff you’re more excited about.
 
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