News

Guild Banks!!!

From here (scroll down all the way to the bottom):
http://massively.joystiq.com/2011/06/09/e3-2011-hands-on-with-rifts-1-3-update/

One word: Guild banks!
OK, technically that's two words, but not when you're saying it all excited-like. Guildbanks! Yes, this highly requested feature will finally come to the game in 1.3, as will the free character transfers that Trion's been ballyhooing for a couple of weeks now. As for the transfers, the dev said that it was his understanding that characters will be able to transfer to any server with a "once per week" limitation.

Another groovy feature is a whole new type of collection artifacts that can only be seen by those who've purchased the ability to see the 10-person raid slivers. These "red sparklies" are the latest in Trion's attempt to provide another layer of the game that's beyond the world we typically see.
From here:
http://forums.riftgame.com/showthread.php?207309-Guild-Bank-(photos)-amp-Issues

Guild bank has 105 slots. There is no way that I can see to expand the number of slots yet.

Some pictures of what to expect:

http://s678.photobucket.com/albums/vv142/kanel32/Rift/?albumview=slideshow

One thing that I'm very happy to see - a transaction log for deposits and (more importantly) withdrawls.

Lor
Nice, now all they have to do is work on more tabs.
Saw a new post from the guild bank PTS thread:

Quote:
Tithe should be in now.

It's a passive guild perk that adds an extra % to coin collected from corpses (on top of what you would otherwise get) deposited directly to the Guild Bank.

Round-off is handled via a weighted roll. Ex: If you loot 1g 65s and have 1% tithe, then you have a 65% chance of getting 2s and a 35% chance of getting 1s.
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