MMO's
Wildstar: Patch Notes - 04/24/2014 - Build 6650
General
- The level cap for pre-order characters has been raised to 25 (up from 20).
- Character Select will now correctly display the new name of a character after a rename.
- The Runecrafting station now properly opens when clicked.
- In Runecrafting, the amount of diminished power for each rune slot is now displayed (runes slots are less powerful down the list).
- Fixed a number of world crashes.
- Optimized some network code to require less bandwidth for various elements of the game.
- Resurrecting other players is now properly blocked in all group instances if any members of the group are in combat.
Zones
Algoroc
- Grim's Lumber Mill: Fixed an error that was causing smoke visuals to infinitely stack on deactivated generators.
Dungeons
Skullcano
- Veteran: Laveka now ignores combat timers and properly leash.
- Disabled nameplates for flame walls.
UI
API Changes
- The following Lua events were firing at unnecessary times and have been throttled: HazardsUpdated, RefreshHealthShieldBar, PlayerCurrencyChanged, Group_Updated, PersonaUpdateCharacterStats, WarplotBattleStateChanged, MatchingEligibilityChanged, LootRollUpdate, and MasterLootUpdate.
- Added peObjective:GetObjectiveId(). This returns the ID of the peObjective user data object. This is used to distinguish the different objectives when displaying them in such UIs such as Warplots.
- Added publicEvent:GetObjective(nObjectiveId). This returns the specific public event objective defined by the nObjectiveId.
PvP
Warplots
- The Furnace, Gas Processing, and Nuclear Plant hazards will now extend through the generator area of the warplot.
- Increased the damage frequency of the Furnace and Nuclear Plant hazards.
- Fixed an issue where Warplot hazards effects could still be applied after player death and respawn