News

Rift: 1.2 Hotfix #7

1.2 Hotfix #7 - 5/25/11

GENERAL
* Raid warning text for certain boss abilities should appear immediately rather than fading in, so you have more time to react.
* Fixed an issue with some quest items that had a use time and would give quest credit at the start of the usage instead of the end of a successful use.
* Iron Pine Peaks: The missing Defiant quest for this zone is now available - 'Stay Frosty', my friends!
* Runic Descent: Additional safeguards have been added to prevent rare crashes of this instance.
* Item: Adorned Shadeshard: Stacks of the Spell Power bonus from this item now get properly removed for each successful cast.


LOOKING FOR GROUP
* While waiting for a dungeon group, switching roles to one you did not select to play when queueing will no longer drop your party from the LFG queue.
* The LFG ready check window should no longer remain on-screen even after you've left the LFG queue.


PVP/WARFRONTS
* Diminishing returns immunity timers now end 15 seconds after the initial application of movement-impairing effects, down from 24 seconds.
* Port Scion: Fixed an issue where players would sometimes not respawn properly at the Bridge when their faction controlled it.
* Port Scion: Idol of the Planes, Idol of the Gods, Planar Capacitor, and Planar Flux icons can now be seen on the map from anywhere in The Battle of Port Scion.
* Port Scion: Slightly adjusted the hit points of bosses and objectives.
* You can once again remove members from a pre-made party while in a Warfront - and it won't kick them out of the Warfront raid and leave them all on their own!


UI/SETTINGS
* Added a 'Unit Starting Price' field to the Auction tab of the Auction House. This lets you set a starting price per-item when listing a stack of items.
* NPC casting bars should better match the actual duration of the ability being cast, fixing some cases where they showed an incorrectly long casting time.
* Fixed a bug causing Artifacts with very long names to not show any Artifact Sets to add them to.
 
About the Weary Warriors

The Weary Warriors Gaming Guild has the single purpose to forge and strengthen camaraderie between a group of mature game hobbyists. The company of good people becomes the best part of all of the games we play. While we strive to excel in the games we play with or against each other, excellence of character will always be more important than gaming skill.

 

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