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RIFT 1.2 - Hotfix #3

RIFT 1.2 - Hotfix #3

GENERAL
* Corrected a bug where some major Rift types had a higher chance to drop generic Rift items for Guardians or Defiants.
* Rare and Epic Planar Currency now list the zone names where they can be obtained in their descriptions.
* You can one again loot coin from the Dusty Sack.
* Resolved an issue with the Visions of Future Past event not completing properly in some zones.
* Minor Rifts now count toward zone Defender achievements. An additional pass was done to ensure various unique Rifts were represented in the Defender achievement criteria.
* Expert and Raid Rift Achievements now only require completion of the final boss stage of the Rift.
* Fixed Guardian Wardstones in Stillmoor not announcing which ones have fallen during a zone event.
* Empty Rift loot containers should stop hanging around when they should have disappeared.
* Using short-range teleport abilities while Polymorphed will no longer result in your character disappearing from the screen.
* Resolved incompatibility with CrossOver / Wine.


LFG
* When joining a group formed through the LFG tool, the role icon for your character will display as the role you joined the group for, regardless of your current spec's suggested icon.
* Re-entering an LFG dungeon on a corpse run will no longer reset the location to which you return when leaving the LFG dungeon normally.
* Raised the maximum level cut-off when using LFG for standard Dungeons. This should allow characters to still queue for Standard Dungeons while they award experience.
- Realm of the Fae now has a maximum LFG level of 22
- Iron Tomb now has a maximum LFG level of 24
- Darkening Deeps now has a maximum LFG level of 28
- Deepstrike Mines now has a maximum LFG level of 31
- Foul Cascade now has a maximum LFG level of 37
- King's Breach now has a maximum LFG level of 42
- Runic Descent now has a maximum LFG level of 47


SOULS
* Bard: Fixed soul point-boosted Fanfare of Power being overwritten by weaker Strength or Dexterity buffs.
* Bard: Verse of Rebirth should now properly grant the resurrected target 20% health and mana.
* Nightblade: Fixed a bug where Marksman's Pedestal and Sniper's Pedestal would cause Conceal to be removed if the Nightblade stepped over the pedestal.
* Saboteur: Fixed a bug here Annihilation Bomb with Demolition Specialist triggered 10 Blast Charge effects on the target when properly timed with Detonate.


QUESTS
* Fixed a problem causing Guild Quests to occasionally not update when closing Rifts.
* Some of the Guild Quests involving Mining had an incorrect third quest objective, and have now been fixed.
* Cult Saga: A Family Affair: Jiles should now be able to aggro with fewer issues.
* The quest 'Taking the Fight' now correctly appears in the quest journal category for Sanctum or Meridian, as appropriate.

IRON PINE PEAK
* An Unbearable Burden: Can be completed normally once more.

SCARWOOD REACH
* Guardians can now obtain the quest from Azdea's dropped Treasure Map.

SHIMMERSAND
* Damage Control: Fixed an issue which caused Victaeus to fail to give credit when killed,
* Forceful Persuasions: Players should now be able to properly subdue and question the Mist Speaker.

STILLMOOR
* Where the Dead Rest: Fixed an issue that caused players to be unable to speak with Obrivic's Sentinel after collecting the key pieces.
 
About the Weary Warriors

The Weary Warriors Gaming Guild has the single purpose to forge and strengthen camaraderie between a group of mature game hobbyists. The company of good people becomes the best part of all of the games we play. While we strive to excel in the games we play with or against each other, excellence of character will always be more important than gaming skill.

 

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